Monday, March 6, 2017

Eleonora Litta (Università Cattolica del Sacro Cuore, Milan)
'From Busa to Word Formation. Working on language resources for Latin in Milan'
5:30 Wednesday 8th March
Room 132, first floor, Foster Court, UCL, Malet Place, LONDON, WC1E 7JE 
CIRCSE is a pluri- and interdisciplinary research centre at the Università Cattolica del Sacro Cuore (Milan, Italy). The main research interests of the centre are in the field of natural language processing and information extraction from written language texts in electronic form. Originally founded by padre Roberto Busa, pioneer of computational linguistics on Latin textual material, the centre now hosts the Index Thomisticus Treebank, and other resources connected to it, and the morphological analyser and lemmatiser LEMLAT, together with its brand-new spin-off, the Word Formation Latin (WFL) lexicon.
Word Formation Latin is a derivational morphology resource for Latin that has received funding from the European Union’s Horizon 2020 research and innovation programme, under the Marie Sklodowska-Curie grant agreement No 658332-WFL. The contents of WFL are lexical items (lemmas) related on the basis of word formation rules (WFRs). For example, lemmas amo (‘to love) and amator (‘lover’) are connected by a relationship that describes a change from a verb to a noun through the addition of a suffix that in itself bears semantic information: agent and instrumental suffix -tor.
The seminar will give a brief tour of what goes on in Milan before looking in more detail at how derivational morphology information can be crucial for the enrichment of NLP resources for Latin, how the WFL lexicon came to be, what it looks like, and how scholars and enthusiasts of Latin can use it for their research.
All welcome and there will be drinks and discussion after the talk. Please note that registration is required.


Eleonora Litta has an MA in Medieval Studies from University College London, and a PhD in Classics and Latin Philology at King's College London. Her interests lie especially in historical linguistics, Classics and Germanic Philology, with special emphasis on the development of digital language resources, text analysis, corpus linguistics and computational linguistics. She worked for seven years as a lead analyst at the Department of Digital Humanities, King’s College London, before being awarded a Marie Skłodowska-Curie Research fellowship to develop a new digital resource for Latin, at the Università Cattolica del Sacro Cuore in Milan, Italy.

1 comment:

Anonymous said...

Thаnks for revealing үoսr ideas. I'd personally also liқe to mention that viudeo games һave been actuаlly evolving.
Technology advances ɑnd improvements hae assisted ϲreate genuine
and fun games. Tһesе kinds of entertainment
games werе not that sensiblе wһen the actual concept ѡаs first of all being attempted.
Јust like othher styles oof technological ҝnow-how,
video games аs wеll hve had to develop by
mаny ages. Τhis itself is testimony tⲟwards fаst continuin development of
video games.
Ӏ have observed that in tһe ѡorld the preѕent dɑy, video games ᴡill ƅе tһe latest popularity with kids οf all ages.

Periodically іt mаy Ьe օut of the question to drfag үour kiids away fгom thee
video games. Ӏf you want the best of both worlds, theгe are various
educational gaming activities fоr kids. Gгeat post.
A further issue іs thwt video games usᥙally are ѕerious іn nature with
the ost imρortant focus oon finding out rather than amusement.
Аlthough, tһere's an entertainment facet tо keep the kids engaged,
each game is normаlly designed to improve a specific grokup of
skils or program, sᥙch ɑs numbers oг technology. Thanks for your
I haᴠe learned ѕome points throսgh үour site post.
Οne otһer stuff I would like to express іs that there aгe vɑrious games on the maret designed ρarticularly fߋr topddler age ѕmall children.They incllude things ljke pattern recognition,
colors, dogs, ɑnd styles. Τhese commonly focus ᧐n familiarization in lieu of memorization. Ꭲhis helps tο қeep ⅼittle kids engaged ԝithout sensing ⅼike they are studying.
A furtheг issue is rеally that videoo gaming ƅecame onne of the
all-tіme most siցnificant forfms oof excitement fߋr people of any age.
Kidds hqve fun wіth video games, aand аlso
adults do, tօο. The XBoxx 360 iis amongѕt the favorite video games systems f᧐r thоse ᴡһo love tօ haνe
hundreds of video games availɑble to thеm, аlоng with
who like to relax and play live wіtһ other people all oᴠеr the world.
Thank yoᥙ for sharing yoսr thinking.